Minecraft advances all gameplay based on a unit of time called a game tick. There are 20 game ticks in a second which means that 1 game tick occurs every 0.05 seconds in real life.
20 game ticks = 1 second
When you are waiting for the time of day to change, fireworks rockets to explode, monster spawners to spawn the next round of mobs, a chicken to lay an egg, or baby animals to become adults, these advancements all occur in a certain number of game ticks.
How Long is an In-Game Day?
One full day in Minecraft takes 20 minutes which is 24000 game ticks (calculated as 20 mins x 60 sec/min x 20 ticks/sec).
When you first start a Minecraft world, the age of the world will start at 0 game ticks. As the number of game ticks increases, the time of day changes. For example:
Day 1
Game Ticks | Description |
---|---|
0 | Start of Day 1 |
1000 | Day |
6000 | Noon |
12000 | Sunset |
13000 | Night |
18000 | Midnight |
23000 | Sunrise |
23999 | End of Day 1 |
Day 2
Game Ticks | Description |
---|---|
24000 | Start of Day 2 |
25000 | Day |
30000 | Noon |
36000 | Sunset |
37000 | Night |
42000 | Midnight |
47000 | Sunrise |
47999 | End of Day 2 |
Day 3
Game Ticks | Description |
---|---|
48000 | Start of Day 3 |
49000 | Day |
54000 | Noon |
60000 | Sunset |
61000 | Night |
66000 | Midnight |
71000 | Sunrise |
71999 | End of Day 3 |
And so on…
Congratulations, you just learned about game ticks in Minecraft.