Warframe/Companion | Weapon | Synergy | |
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+6% Status Chance (16% total, 60% increase) |
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+6% Status Chance (32% total, 23% increase) |
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Currently not implemented. | |
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First strike of a combo puts enemy to sleep for 2 seconds. | |
Djinn | ![]() |
Melee kill grants increased ![]() ![]() Fatal Attraction grants increased ![]() |
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Currently not implemented. | |
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+80 ammo reserve (192 total, 71% increase) |
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Increased Projectile Speed. | ||
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Increased radial Slam Attack damage. | ||
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+1 meter Punch Through | |
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Reload speed buff while sprinting is increased. | |
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Reload speed buff while sprinting is increased. | ||
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Immunity from crowd-control procs while doing Heavy Attacks. | |
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+1 magazine size (2 total, 100% increase) |
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Currently not implemented. | ||
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+300 ammo reserve in Atmosphere (700 total, 75% increase) |
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Currently not implemented. | |
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Currently not implemented. | ||
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Currently not implemented. | |
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Headshot kills with the Alternate Fire increase Reload Speed by 20%. | |
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Headshot kills with the Alternate Fire have a 20% chance to instantly refill the magazine. | ||
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First and third shots per set of five shots do not consume ammo, instead of just the first. | |
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+4 magazine size (15 total, 36% increase) |
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+4 maximum Soul Swarm charges (9 total, 80% increase) |
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Faster switch speed between automatic and semi-automatic modes. | |
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Etherial Daggers have increased Accuracy |
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